Chroma key color picker now doesn’t update until you release the mouse.Property values are now accurate up to three decimal places, without unexpected rounding or shortening.It’s now much snappier to swap between control sections. Expanding and collapsing property groups on the timeline or in the controls panel is now much more responsive when you’re working on an intensive project.This should be particularly evident if you’re adjusting grading effects on top of an intensive 3D timeline. We’ve enhanced the intelligence of the behind-the-scenes caching system for more responsiveness when working on the current frames.If you have projects with multiple particle systems using the built-in textures you’ll now see noticeable performance gains. The particle simulator now handles the built-in textures far more efficiently. HitFilm 3 Pro is now much faster than HitFilm 2 Ultimate when it comes to atomic particles. This should benefit all users but if you’ve got an NVIDIA graphics card you’ll notice a particular speed boost. Huge performance improvements to atomic particles.Several of these optimizations were possible thanks to feedback and precise benchmarking tests from Arek, rgbii, Daniloth, and others over on the forum. The biggest story in today’s update is performance, which has been optimized in several areas. It’s also a response to the incredible feedback received from all of you, so a big thank you to everybody who has reported issues, performed benchmarking tests, and discussed techniques. Today’s update brings performance improvements plus a huge range of fixes and enhancements.
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